LCG for next year

This topic contains 62 replies, has 21 voices, and was last updated by  seldom|seen 16 years, 10 months ago.

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  • #1898531

    zuma
    Participant


    @Sparse Grey Hackle wrote:

    OK, then. Rust never sleeps.

    Just use common sense. That’s a great axiom.

    Unfortunatley, common sense is not common enough.

    Rust never sleeps.

    My my, hey hey
    Rock and roll is here to stay
    It’s better to burn out
    Than to fade away
    My my, hey hey.

    Out of the blue and into the black
    They give you this, but you pay for that
    And once you’re gone, you can never come back
    When you’re out of the blue and into the black.

    The king is gone but he’s not forgotten
    This is the story of a Johnny Rotten
    It’s better to burn out than it is to rust
    The king is gone but he’s not forgotten.

    Hey hey, my my
    Rock and roll can never die
    There’s more to the picture
    Than meets the eye.
    Hey hey, my my.

    LOL. Great song quote dude.

    And to top it off ya said that common sense is not all that common, something that I like to say too, and sadly it is all true.

    zuma

    #1898532

    seldom|seen
    Participant


    Well well, amazing how a thread can take hold after being dormant for weeks. Just parted ways with the 1st place LCG player who stopped by after work – yes, at 1am, and chatted for a couple hours discussing, in part, this thread and the LCG as well as the recent challenges to the November results.

    Sagasu suggested I catch up to this thread as a ton has been said in the past two days. He was right. I think Dave (Deejay) has put everything in clear perspective with his last post. But a few more thoughts and reiterations.

    1. The game has been and continues to be successful and has (with the exception of a handful of caches) resulted in improvements or archives of lonely caches as well as increased visitation to difficult to reach or solve caches. All of this is good, and despite the few headbutts, it’s been a boatload of fun for anyone involved.

    2. There is ample opportunity for anyone to win, although time and travel limitations could certainly warrant a Class award system at the end of the year for all players.

    3. The top 4 players this year know each other well. In part, the high scores are a direct result of those relationships. This is particularity true of Sagasu and I but also true of Zuma and Pete. This kind of thing will happen again, but I don’t think it will come from any of us next year nor do I think the point spread will be as wide. The game was new and novel. It wont be next year.

    4. There are a few elements of contention that I hope can be minimized. They’ve both been touched on. The maintenance points it sounds like everyone agrees, don’t need to be part of the game.

    The other is cache replacements. I see two scenarios.

    1. I still think that when the list goes out an e-mail could be sent to every cache owner alerting them to the fact that their cache is on the list. There should be a feedback link in that e-mail that says “click here if you approve your cache for replacement”. All of Deejay’s comments still apply. Unresponsive owners will not supply approval and therefore their poorly maintained caches will not be replaced and be diverted into the archive stream. Responsive owners will know that they have to either A – go check on their cache and fix it themselves, B – allow it to be replaced and be content with the replacement, or C – not respond and have their cache diverted into the archive stream.

    I agree, a fair number of the caches on the list this year should probably not have gotten replaced. But it is difficult to walk away from an opportunity when it’s a good location, the cache is missing and you have a suitable replacement. Why not keep a good cache alive? But…

    2. It is the OWNER’s responsibility to maintain their caches. If they can’t get to a cache that might be in trouble, they should really submit a Cache Rescue Mission with specific instructions on what to do with it. Then, their cache will show up on the lonely list as a maintenance mission, a replace mission or a recover and archive mission. With this powerful tool, I don’t believe it is even necessary to include the replacement option in the game unless it is part of the rescue mission. I wonder if we just don’t remove that option from the LCG Rescue Report unless called for in a mission.

    I played hard this year and most of the fun came from not only getting around the state, but for me trying to keep up with the leader or come from behind and surprise someone who had a lock on the win. I will continue to play, but not nearly with the vigor as I did this past year. I think a few more tweaks to a really good set of existing rules and this game will have legs for a long time. Besides, how will Marc ever maintain all those new cemeteries without Dave the janitor cleaning up behind? I’m sure I missed something, but it’s close to 4am and I gotta get some shut-eye. Waiting with anticipation for the revised rules…

    #1898533

    seldom|seen
    Participant


    From the submit mission page, Cache Rescue:

    Rescue Mission Type
    Select the type of rescue mission that best fits the situation from the descriptions to the right

    Verify Removed – Verify that the cache is no longer present. If the cache or any part of it is there, remove it.

    Verify Present – Verify that the cache is present. If possible or necessary, perform maintenance to allow the cache to be active again. Report back on the status of the cache.

    Maintenance Request – Request that some type of maintenance (log book replacement, container repair, etc.) be performed on the cache. Please indicate in notes section below exactly what type of maintenance work the rescuer should perform.

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