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  • in reply to: Are you on WI posse for the caching place quest #1874924

    My job has trained me to take almost everything literally. Boy do I hate laws, rules, regulations, legal opinions, and the such!!

    Deputy Dawg e-mailed me earlier today and said they have had four people try to log multiple captures on one cache today alone.

    You, Lostby7, come up with the magic title and all we need is 16 people to place caches with a slight variation of that name. Hey, maybe we could just get 16 people to change the names of their caches. That might work easier and it would be much faster.

    Now where do I find a cache that actually has a geocoin in it. There are a lot that show a geocoin in the inventory, but I usually find no coin in the cache. I wish people would stop stealing these coins.

    Does anyone know of an “Apple” cache near Milwaukee? The closest I could find was about 55 miles north.

    in reply to: Are you on WI posse for the caching place quest #1874918

    According to the rules. You don’t need to find the outlaws in any particular order but you may only log them in the order in which you select them and you may only log them after the timer is up. You can only view one outlaw at a time and you are not able to view any outlaw’s hideout coords while you are on another mission. Once you select a vehicle, you are locked into that mission.

    If you are in a cache rich area, you may be able to find individual caches for each of the outlaws. The rules and FAQ’s of the Outlaw Quest explain that you can use any cache (by any, I mean one that meets the criteria set forth in the cache requirements) found after the official start time even if you had not yet joined the game when you found the cache.

    So you can find all of them in one day, but not at one cache. You can only log them into the Quest Forum one at a time and only after the timer for each mission says to log them.

    You might want to read through the Outlaw Quest forum and FAQ’s. They explain it in detail and you’d be getting the info directly from the Sheriff and Deputy.

    in reply to: Are you on WI posse for the caching place quest #1874916

    Here is the ruling and string text from Deputy Dawg:

    *************************************************
    3 Hawks wrote:
    My read of the rules is that you can only claim one capture at a cache. Once you log a capture; that cache is no longer new and unique as a new find and you can’t then log another capture under that same GC#. Is this the correct read?

    Our State forum seems to indicate some of the local cachers are under the impression they could log every fugitive into jail after finding only one cache if they could only find the magic cache with just the right combination of title, cache description, and GC#.

    I feel that the story line precluded the possibility of finding more than one fugitive at any one cache. Additionally, I feel it would violate the spirit of the Quest if not the rules.

    Thanks.
    **********************************************************

    Deputy Dawg wrote:
    Now, this one’s easy. One cache per outlaw. Once you use it, you can not use it for another outlaw. That cache must also be a cache that you’ve never found before — no refinds allowed.

    By the time you finish this quest, you will have had to find 16 caches that you’ve never found before.

    Here is the ruling and string text from Deputy Dawg:

    *************************************************
    3 Hawks wrote:
    My read of the rules is that you can only claim one capture at a cache. Once you log a capture; that cache is no longer new and unique as a new find and you can’t then log another capture under that same GC#. Is this the correct read?

    Our State forum seems to indicate some of the local cachers are under the impression they could log every fugitive into jail after finding only one cache if they could only find the magic cache with just the right combination of title, cache description, and GC#.

    I feel that the story line precluded the possibility of finding more than one fugitive at any one cache. Additionally, I feel it would violate the spirit of the Quest if not the rules.

    Thanks.
    **********************************************************

    Deputy Dawg wrote:
    Now, this one’s easy. One cache per outlaw. Once you use it, you can not use it for another outlaw. That cache must also be a cache that you’ve never found before — no refinds allowed.

    By the time you finish this quest, you will have had to find 16 caches that you’ve never found before.

    in reply to: "Best" in Wisconsin for outlaws #1875170

    I feel guilty. My wife painted the shed and sent me off into the woods. OK, I only feel a little guilty and I’m sure she has some other “project” in store for me.

    in reply to: A "James" cache within a day’s drive for WI! #1875166

    @RSplash40 wrote:

    this is prolly been answered a dozen times elsewhere but whats got you looking for “james” caches?

    Check out this http://www.thecachingplace.com/outlawlinkpage.htm link.

    in reply to: Are you on WI posse for the caching place quest #1874915

    BTW, my read of the rules and FAQ’s is that you can’t claim multiple captures on one cache and each capture has to be at a cache you have not already found.

    As soon as your log one of the gang into jail under one GC#, that number is no longer new and/or unique. Therefore, you would not be able to claim any other gang members as being captured at that same cache.

    What are your reads on this?

    My read of the rules is that you can’t claim multiple captures on one cache and each capture has to be at a cache you have not already found. I read the rules and FAQ’s and that is my read.

    in reply to: Are you on WI posse for the caching place quest #1874914

    I was able to capture 4 of the outlaws during a four hour caching trip up to the Menominee Falls area this afternoon. I missed out on Nopar King because of a missing GC and because another cache only had a permanent GC that I couldn’t grab and move.

    I only headed out to find The Peanut Gang and just happened to run across the others on my journey. My wife picked The Peanut Gang, my 3 year old daughter picked the chase vehicle, and I did the grunt work. Unfortunately, my youngest deputy chose the wrong chase vehicle and I was hit with a HUGE 9 hour penalty. I can’t log The Peanut Gang into jail until 9:21am tomorrow and I will start out with a 24 hour capture as my first. I don’t think that will make the leader board! Take the extra time to research the hideout location posted in the dossier to avoid penalties.

    1) I found The Peanut Gang at River Rat (GCPH1R). It is in the Granville Dog Park and the cache description mentions that “dogs are welcome.” According to my read, that is all ya need to qualify this cache for The Peanut Gang.

    2) I ran across Three Fingers Jack at WSQ Kuhburg Haven (GCQ59C) so don’t look for him here since you can only find him in caches that have not been found within the 30 days before 5/25.

    3) I discovered Jasper James at Auntie_Fun Willowood Park (GCW5WE). I couldn’t find anything with James or Jasper in it, so I resorted to the alternate “double letter” option. “A cache will also qualify if there are any double letters in the GC number. Example: JJ, LL, MM. They do not have to be consecutive. (GG or CC will not count…).” I think the WW in the GC number is good enough to take credit for the capture on Jasper.

    4) I found Treacherous Tommy The Trickster at the cache pair of Anty Up (GCQ5GB) and Trinity Tannebaum (GCQ5AY). These caches are both in the same park. Ones cache description mentions the “historical” significance of the park and it’s buildings and the other mentions the “museum” near the cache. Together you get “historical museum.”

    I hope this qualifies for Tommy?? What do you think? If not, I’ve got a few solved puzzles sitting around.

    Lets round up these desperado’s!!!

    in reply to: How much longer should we wait? #1874887

    There are a few around Milwaukee that are disabled for the same reason and one is disabled for another safety issue. The owners posted timely notes to inform the community of their issues and I see nothing wrong with these caches remaining in a ‘temp dis’ status until the area is clear and/or safe.

    On the other hand, we have some caches in temp dis status where nothing appears to be wrong aside from no updates after the initial “I’ll get this cache up and running ASAP.” Seven months later; no further updates.

    Don’t promise that which you either can’t deliver or have no intention of delivering. It all comes down to responsible and courteous communication.

    in reply to: Are you on WI posse for the caching place quest #1874906

    I wish this game had started a week ago. I’d already have four of the bandits in jail. Now I’m going to have a hard time finding all but a few of the bandits anywhere within 50 miles of my home.

    in reply to: PSA-Ticks are out! #1873260

    I’ve only had one tick on me thus far this spring and I spotted it as it fell onto my arm from the pine tree I was searching. I’ve been loading up on Deet and I re-dose every few hours. Long pants and long sleeved shirts tight at the neck and wrist have been my caching garb, and will continue to be, until the ticks ease a bit. I even bound up the legs of my pants with rubber bands when I knew I was going to be heading through long grass on my way to a cache. Lymes disease is nothing to mess with and the discomfort of restrictive clothing is far easier to handle than the alternative.

    in reply to: Night Cache #1875084

    A night cache is one hunted in the two and a half hours between the time Hugh Foundit hangs it up for the night and the time Uncle_Fun stumbles out of bed and into the woods on his way to work. I’ve come to the realization that the only FTF I even have a shot at anymore are the ones posted between 1:30am and 4:00am.

    in reply to: Are you on WI posse for the caching place quest #1874900

    Let the games begin!!

    Turtles? What turtles? Are turtles involved with this game? What are these evil bandits doing to the poor turtles? 😉

    in reply to: How much longer should we wait? #1874883

    @The5Xplorers wrote:

    Like which caches? Are any of them in the Cache Rescue list?

    It has been a while since I posted a “please archive” request and each time I did I got a nasty response even after countless attempts to contact the owners.

    The caches I’ve had my eye on recently are “Horseshoes, anyone? (GCXQ9Q) and Tree Hugger (GCVJCF). They have both been “temporarily disabled” since October. I think 7 months is about long enough for anyone, except under extreme circumstances, to at least find someone else to do that which they pledged themselves.

    I don’t want people to think I’m a horse’s ass, but irresponsibility is just one of the things that gets under my skin. I’m sure each of the owners has seemingly valid excuses (I mean explanations) for the delay, but wouldn’t it then be proper to at least post a note?

Viewing 15 posts - 226 through 240 (of 245 total)